I worked on a project creating an augmented reality version of the Staples Center where the roof was removable and you could peer inside to see a King's hockey game, a Lakers basketball game, or a concert (as well as the respectable locker rooms). I animated the basketball scene and modeled the Jumbotron scoreboard. I also modeled and textured each locker room. This application was only viewable at the Staples Center, using a scaled model of the building as the tracker/activation of the app.
Friday, January 18, 2013
Augmented Staples Center
Posted by UnknownWednesday, January 9, 2013
My Work for an AMD Racing Game
Posted by Unknown
I textured and animated the driver and jet bike used in this racing game that implements augmented reality. Show your tablet to the coffee table tracker and activate a racing game. Shown at CES 2013
Tuesday, January 8, 2013
Breaking Through Walls
Posted by Unknown
For an event for Google, we created 3D walls that (that tracked over top of the actual walls of the space), when tapped on the device, would be broken down by a wrecking ball, a taxi cab, or an "Android of Liberty" character revealing the exterior skyline. I animated the wrecking ball and the taxi cab.
Tuesday, January 1, 2013
Comic Book Brought to LIfe
Posted by Unknown
Comic book brought to life - H8 - Load
I was given an image of a character named Load. From that I modeled, textured, rigged and animated her (The model was worked on by me and one other person, bouncing between the both of us, so I don't take all the credit). Load is a character from a comic book who has a super powerful fart. She screams when she doesn't hear music, so you tap on her head which activates the song. She begins dancing and when you tap on her again, she releases her powerfully resounding fart.
Project from September 2011