Melissa K Fontanini aka MissyKat

is a Digital Artist with degrees from OSU and USC. She's currently working as a freelance 3D Generalist - Artist, Animator, Instructor - as well as focusing on her own tangible art

http://melissafontanini.tumblr.com/

Showing posts with label Mattel. Show all posts
Showing posts with label Mattel. Show all posts

Thursday, February 9, 2012

My work for Mattel's Avatar Campaign

These are videos of the work I did for Mattel's Avatar Campaign released December 2009:

Compilation of Everything I Worked on:

The animations are a sequence of cycles outputted altogether (an idle, an attack, an evade, etc. and everything return to a neutral position in between each action). The engineering side breaks the sequences apart to make it game play ready. Some segments have a video of the augmented reality implementation in the top left corner.

Leonopteryx - animated
Direhorse - animated
Stingbat - rigged and animated
Hellfire Wasp - animated
Prolemuris - rigged and animated
Navi Female - rigged and animated
Sturmbeest & Secops/soldiers - rigged and animated
Sturmbeest alone - rigged and animated
Navi - rigged and animated
A flag (modeled, textured, rigged, animated), Helicordian plant (animated), Dr. Grace's journal (modeled, textured, rigged, animated)
Eytukan's Bow and Arrow - rigged and animated

Individual sequences:

Leonopteryx - animation


Direhorse - animation


Stingbat - rig, animation


Hellfire Wasps - animation

one animation sting cycle repeated

Prolemuris - rig, animation

one animation swing cycle repeated

Sturmbeest & Secops soldiers - rig and animation of each character


Sturmbeest alone - rig and animation


Navi - rig and animation of each character


Flag (model, texture, rig, animate), Helicordian Plant (animate), Dr. Grace's Journal (model, texture, rig, animate)


Eytukan's Bow - rig, animation