I worked on the environment, re-texturing the US ARMY NASCAR vehicle, and animating the vehicles.
February 2010
In the video: the bottom left is the implementation of the augmented reality game scenario.
Previous blog entry about the Army campaign
Monday, February 6, 2012
My work for the Army Augmented Reality Campaign
Posted by UnknownMy work for Disney Augmented Reality Campaigns
Posted by Unknown
Animated Tinkerbell
In the video: Top left is the video advertisement for the Augmented Reality campaign for 2009 Fantasmic Summer Nightastic at Disneyland. The bottom left is the implementation of the Augmented Reality for the 2011 Soundsational Summer campaign.
Fantasmic Summer Nightastic - June 2009
Soundsational Summer - May 2011
Previous blog entry about Disney's Fantasmic Summer Nightastic
Saturday, February 4, 2012
Monster Me - Work Project
Posted by Unknown
Monster Me - Internal Work Project - model, texture the devil mask
For this ipad 2 application using facial tracking: three interchangeable masks were created (ogre, fish man, devil) in three sections each, where the user could swap the eyebrow/forehead area, mid-face/eye area, and the nose/mouth/chin area among each mask. I worked on the creation of the devil mask.
October 2011
Monster Me App
About the Monster Me App
Various Augmented Reality Work Projects
Posted by Unknown
Thin Crisps - model, texture, rig, animate
June 2011
Yahoo Fancouver Olympics
For a window/kiosk display at the Vancouver Olympic Village, I modeled and textured an umbrella hat, a ski cap, a medal, and a fedora.
January 2010
InStyle Holiday - model, texture, animate
November 2009
BigMac - Dancing Hamburger - fix/adjust the model and textures, rig, animate to the music
September 2009
Gandalf - animation - For this, the original animation was done incorrectly, so I had a half day or a day to strip all the animation off of it and start over; also, the rig didn't have finger bones. It's done in animation cycles that all connect together to an idle pose.
May 2009
Barbie - rig, animate
February 2009
Cheerios Buzz - rig, animate
April 2009
Restasis - modeled the eye medallion, animated the charts, the logo, and the 'thank you' bubbles
January 2011
Stelara - model, texture, animate everything except the vehicle
March 2010
Wednesday, February 1, 2012
Augmented Reality Showreel 2012 by Total Immersion
Posted by Unknown
What is Augmented Reality?
Augmented reality (AR) is the integration of digital information with live video or the user's environment in real time.
If talking academic and technical, Augmented Reality can be explained as the generation of a composite view for the user that is the combination, in real time, of a virtual scene viewed by the user, via a camera for example, and a virtual scene generated by the computer, therefore augmenting the scene with additional information.
4 Different Types of Augmented Reality
Black & White Markers: The detection of interest points is here done through black & white fiducial markers. Most of the time, the applications using markers are based on open source technology. It has the advantage to be easily affordable but it is not supported, nor fully secured and fairly weak. It is usually implemented in small non-commercial projects. Total Immersion supports this technology without having the disadvantages of open source software.
Marker Less Tracking (MLT): This is currently one of the best technology for tracking and the one chosen by Total Immersion to integrate their software suite. It performs active tracking and recognition of real environment on any type of support (visuals, objects, faces, movement) without using special placed markers. It is more powerful and allows the performing of more complex applications of Augmented Reality. This new technology is operational on stationary, web or mobile devices. Total Immersion is continuously developing MLT, for instance with the latest depth cameras (with sensors able to measure the depth for each of the captured pixels).
Sensor based Technology: Sensor tags along with immersive Augmented Reality can provide a better end user experience. Sensors are used in locations where MLT are less operational (e.g.: due to lack of light). They send a signal to a receiver within range and are able to curate information pertinent to the individual instead of everything around thanks to powerful filters.
GPS and Compass Technology: Mainly found on smartphones and tablets, this type of applications takes advantage of the devices' GPS and compass features with access to high-speed wireless networks. Still fairly imprecise due to current inaccuracy of the GPS technology, its main attraction lays to provide useful local web-content information and added services in 2D format at the geolocation of the user. Total Immersion is specialised in image recognition and analysis (known as Computer Vision). This is where the Company has invested most of its R&D efforts, with several patents already filled in.
Tuesday, January 31, 2012
2111 - Latin America Discovery Channel
Posted by Unknown
The Latin America Discovery Channel came to Total Immersion around August 2011 and interviewed me, an engineer, and our CEO about what we do and about Augmented Reality for their television series called 2111
(The series is about predicting how the world will be in 100 years)
The episodes aired around November/December 2011. I couldn't find the full episode, but I found this 5 minute clip. It's all in Spanish, so I don't understand a thing.
You can see my back for about 2 seconds around the 1:28 mark. My CEO is sitting by my desk around 0:45. There's also a quick moment with the CEO playing the Augmented Reality game Skinvaders at 0:22 and the engineer wearing the Augmented Reality IronMan head at 0:25.
Mastodon Augmented Reality - in action!
Posted by Unknown
Here are a few youtube.com videos implementing the Mastodon Augmented Reality experience (I created the model, textures, rig, animations, as well as worked on particle systems):
The 'How To' video:
I'm in the beginning of this video, sitting at my work computer desk:
and here are a few random videos from youtube.com of people who recorded themselves wearing the Mastodon Creature Head:
My Work for the Mastodon Project
Original Blog Entry about the Mastodon Project
Wondla Vision
Posted by Unknown
Backtracking a little bit...
Around July 2010, we worked on an interactive Augmented Reality map for the release of the children's Science Fiction Fantasy novel Wondla
Wondla Vision
I helped out with the construction of a few of the characters and a few animations.
The Search for Wondla
Wondla Vision Map
A Hero for Wondla blog post
Wednesday, January 4, 2012
Augmented Reality and the Armed Forces
Posted by Unknown
This is definitely backtracking in the world of projects done at Total Immersion...
This project was completed around February 2010, and I didn't know this video existed.
US Army Bring Augmented Reality on Tour!
U.S. Army Launches Augmented Reality Game
This is a game where the 'driver' uses a card/tracker to maneuver a vehicle along a road and around various obstacles. I worked on the environment, re-texturing the US ARMY NASCAR vehicle, and animating the vehicles.
A related project, done for the US Air Force:
Augmented Reality Recruiting
Augmented Reality Mobile Tour
U.S. Army and U.S. Air Force Enlist Augmented Reality From Total Immersion to Attract, Engage New Recruits
Wednesday, December 14, 2011
AR Kinect Demo
Posted by Unknown
This is a demo created showing the kinect system in pieces and then put back together again. I modeled and textured this piece.
Wednesday, November 16, 2011
An AR Addition Game
Posted by Unknown
This was an augmented reality demo project where I modeled and animated Umi characters and the number 4. When you tracked the cards, Umi appeared. If you put two cards together, the program counted the number of Umi (2 cards of 2 Umi) and then an animated number would appear (4).
Friday, November 4, 2011
Revisiting James Cameron's Avatar Augmented Reality Campaign
Posted by Unknown
I was strolling through the internet and came across some more videos about the Augmented Reality campaign for James Cameron's Avatar from 2009(which was a huge part of my life at work)
This first video is just an interview about the campaign, it doesn't demonstrate the technology.
Promoting Avatar With Augmented Reality Product Tie-Ins
Promoting Avatar With Augmented Reality Product... by Wiredrive
AVATAR Producer Jon Landau Talks McDonald's Gaming
AVATAR Producer Jon Landau Talks McDonald's Gaming by McDonalds_AVATAR
James Cameron's Avatar Toys Augmented Reality Demo
James Cameron's Avatar Toys Augmented Reality RDA Gunship
AVATAR TOY I-TAGS Battle pack : Battle Na'vi vs Human RDA
Mc Donald's Avatar Augmented Reality Pandora Experience powered by Total Immersion
McDonalds AR
CrunchGear - Avatar's Augmented Reality Toys
Avatar's Augmented Reality Campaign
Experiencing Pandora ( Avatar ) - Augmented Reality
Augmented Reality Demo: Avatar iTag and Topps Live! NFL Cards