Melissa K Fontanini aka MissyKat

is a Digital Artist with degrees from OSU and USC. She's currently working as a freelance 3D Generalist - Artist, Animator, Instructor - as well as focusing on her own tangible art

http://melissafontanini.tumblr.com/

Monday, February 6, 2012

My work for the Army Augmented Reality Campaign

I worked on the environment, re-texturing the US ARMY NASCAR vehicle, and animating the vehicles.


February 2010

In the video: the bottom left is the implementation of the augmented reality game scenario.

Previous blog entry about the Army campaign

My work for Disney Augmented Reality Campaigns

Animated Tinkerbell

In the video: Top left is the video advertisement for the Augmented Reality campaign for 2009 Fantasmic Summer Nightastic at Disneyland. The bottom left is the implementation of the Augmented Reality for the 2011 Soundsational Summer campaign.

Fantasmic Summer Nightastic - June 2009
Soundsational Summer - May 2011

Previous blog entry about Disney's Fantasmic Summer Nightastic

Saturday, February 4, 2012

Monster Me - Work Project

Monster Me - Internal Work Project - model, texture the devil mask
For this ipad 2 application using facial tracking: three interchangeable masks were created (ogre, fish man, devil) in three sections each, where the user could swap the eyebrow/forehead area, mid-face/eye area, and the nose/mouth/chin area among each mask. I worked on the creation of the devil mask.



October 2011

Monster Me App

About the Monster Me App

Various Augmented Reality Work Projects

Thin Crisps - model, texture, rig, animate

June 2011

Yahoo Fancouver Olympics
For a window/kiosk display at the Vancouver Olympic Village, I modeled and textured an umbrella hat, a ski cap, a medal, and a fedora.

January 2010

InStyle Holiday - model, texture, animate

November 2009

BigMac - Dancing Hamburger - fix/adjust the model and textures, rig, animate to the music

September 2009

Gandalf - animation - For this, the original animation was done incorrectly, so I had a half day or a day to strip all the animation off of it and start over; also, the rig didn't have finger bones. It's done in animation cycles that all connect together to an idle pose.

May 2009

Barbie - rig, animate

February 2009

Cheerios Buzz - rig, animate

April 2009

Restasis - modeled the eye medallion, animated the charts, the logo, and the 'thank you' bubbles

January 2011

Stelara - model, texture, animate everything except the vehicle

March 2010

Wednesday, February 1, 2012

Augmented Reality Showreel 2012 by Total Immersion

What is Augmented Reality?




Augmented reality (AR) is the integration of digital information with live video or the user's environment in real time.

If talking academic and technical, Augmented Reality can be explained as the generation of a composite view for the user that is the combination, in real time, of a virtual scene viewed by the user, via a camera for example, and a virtual scene generated by the computer, therefore augmenting the scene with additional information.

4 Different Types of Augmented Reality

Black & White Markers: The detection of interest points is here done through black & white fiducial markers. Most of the time, the applications using markers are based on open source technology. It has the advantage to be easily affordable but it is not supported, nor fully secured and fairly weak. It is usually implemented in small non-commercial projects. Total Immersion supports this technology without having the disadvantages of open source software.

Marker Less Tracking (MLT): This is currently one of the best technology for tracking and the one chosen by Total Immersion to integrate their software suite. It performs active tracking and recognition of real environment on any type of support (visuals, objects, faces, movement) without using special placed markers. It is more powerful and allows the performing of more complex applications of Augmented Reality. This new technology is operational on stationary, web or mobile devices. Total Immersion is continuously developing MLT, for instance with the latest depth cameras (with sensors able to measure the depth for each of the captured pixels).

Sensor based Technology: Sensor tags along with immersive Augmented Reality can provide a better end user experience. Sensors are used in locations where MLT are less operational (e.g.: due to lack of light). They send a signal to a receiver within range and are able to curate information pertinent to the individual instead of everything around thanks to powerful filters.

GPS and Compass Technology: Mainly found on smartphones and tablets, this type of applications takes advantage of the devices' GPS and compass features with access to high-speed wireless networks. Still fairly imprecise due to current inaccuracy of the GPS technology, its main attraction lays to provide useful local web-content information and added services in 2D format at the geolocation of the user. Total Immersion is specialised in image recognition and analysis (known as Computer Vision). This is where the Company has invested most of its R&D efforts, with several patents already filled in.

Tuesday, January 31, 2012

2111 - Latin America Discovery Channel

The Latin America Discovery Channel came to Total Immersion around August 2011 and interviewed me, an engineer, and our CEO about what we do and about Augmented Reality for their television series called 2111

(The series is about predicting how the world will be in 100 years)

The episodes aired around November/December 2011. I couldn't find the full episode, but I found this 5 minute clip. It's all in Spanish, so I don't understand a thing.

You can see my back for about 2 seconds around the 1:28 mark. My CEO is sitting by my desk around 0:45. There's also a quick moment with the CEO playing the Augmented Reality game Skinvaders at 0:22 and the engineer wearing the Augmented Reality IronMan head at 0:25.

Mastodon Augmented Reality - in action!

Here are a few youtube.com videos implementing the Mastodon Augmented Reality experience (I created the model, textures, rig, animations, as well as worked on particle systems):

The 'How To' video:


I'm in the beginning of this video, sitting at my work computer desk:



and here are a few random videos from youtube.com of people who recorded themselves wearing the Mastodon Creature Head:









My Work for the Mastodon Project

Original Blog Entry about the Mastodon Project

Wondla Vision

Backtracking a little bit...

Around July 2010, we worked on an interactive Augmented Reality map for the release of the children's Science Fiction Fantasy novel Wondla

Wondla Vision



I helped out with the construction of a few of the characters and a few animations.

The Search for Wondla

Wondla Vision Map

A Hero for Wondla blog post

Wednesday, January 4, 2012

Augmented Reality and the Armed Forces

This is definitely backtracking in the world of projects done at Total Immersion...

This project was completed around February 2010, and I didn't know this video existed.

US Army Bring Augmented Reality on Tour!

U.S. Army Launches Augmented Reality Game



This is a game where the 'driver' uses a card/tracker to maneuver a vehicle along a road and around various obstacles. I worked on the environment, re-texturing the US ARMY NASCAR vehicle, and animating the vehicles.

A related project, done for the US Air Force:



Augmented Reality Recruiting


Augmented Reality Mobile Tour

U.S. Army and U.S. Air Force Enlist Augmented Reality From Total Immersion to Attract, Engage New Recruits

Wednesday, December 14, 2011

AR Kinect Demo


This is a demo created showing the kinect system in pieces and then put back together again.  I modeled and textured this piece.




Wednesday, November 16, 2011

An AR Addition Game

This was an augmented reality demo project where I modeled and animated Umi characters and the number 4.  When you tracked the cards, Umi appeared. If you put two cards together, the program counted the number of Umi (2 cards of 2 Umi) and then an animated number would appear (4).

Friday, November 4, 2011

Revisiting James Cameron's Avatar Augmented Reality Campaign

I was strolling through the internet and came across some more videos about the Augmented Reality campaign for James Cameron's Avatar from 2009(which was a huge part of my life at work)

This first video is just an interview about the campaign, it doesn't demonstrate the technology.
Promoting Avatar With Augmented Reality Product Tie-Ins

Promoting Avatar With Augmented Reality Product... by Wiredrive

AVATAR Producer Jon Landau Talks McDonald's Gaming

AVATAR Producer Jon Landau Talks McDonald's Gaming by McDonalds_AVATAR

James Cameron's Avatar Toys Augmented Reality Demo


James Cameron's Avatar Toys Augmented Reality RDA Gunship


AVATAR TOY I-TAGS Battle pack : Battle Na'vi vs Human RDA


Mc Donald's Avatar Augmented Reality Pandora Experience powered by Total Immersion


McDonalds AR


CrunchGear - Avatar's Augmented Reality Toys


Avatar's Augmented Reality Campaign


Experiencing Pandora ( Avatar ) - Augmented Reality


Augmented Reality Demo: Avatar iTag and Topps Live! NFL Cards