I created a low poly Iron Man, textured, rigged, and animated him in cycles for game play...as well as created the desert environment.
IronMan stops to check his LG phone for directions when he gets lost ;)
April 2010
In the video: the top left is the implementation of the Iron Man 2 game scenario.
The animation is a sequence of cycles outputted altogether (an idle, turn left, turn right, dive, etc. and everything returns to a neutral position in between each action). The engineering side breaks the sequences apart to make it game play ready.
Previous blog entry about IronMan 2
Thursday, February 9, 2012
My work for Iron Man 2 & LG Augmented Reality game
Posted by Unknown
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