Melissa K Fontanini aka MissyKat

is a Digital Artist with degrees from OSU and USC. She's currently working as a freelance 3D Generalist - Artist, Animator, Instructor - as well as focusing on her own tangible art

Monday, February 13, 2012

My work for the TicTac Augmented Reality Campaign

February 2012
I rigged and animated the Beaver in a few different flirty animation cycles for an iphone/ipad application (and tweaked his textures). As you press a button, he filters through different pick up lines.

February 2012
I modeled, textured, rigged, and animated the man on the bed. I modeled, textured, and animated the murphy bed as well. This is for an iphone/ipad application where the user rolls the man from one side of the bed to the other in order to avoid falling objects. I have the man animated in place, rolling to the left and rolling to the right because the character will be translated left or right on the engineering side of the game. The character also has an animation of him as if he was hit in the stomach, for when one of the obstacles/objects falling around him does end up hitting him.

February 2012
This is part of the "Most Americans Spend 13 Years of Their Lives Watching TV" experience: Why, you might be able to walk around the globe 3 times.
I rigged and animated this sequence; the shoes walking around a rotating globe.

In order of appearance in video:

Most Americans Spend 13 Years of Their Lives Watching TV: I worked on the text backdrops/frames, animated the helicopter (there's also a mortar board and dunce cap that I modeled, but those weren't in the video)

84% of People Always Sleep on the Same Side of Bed: modeled, textured, animated the murphy bed; modeled, textured, rigged, animated the man in bed

Most People Use the Same Old Pick-Up Lines: modeled, textured, animated the dirt hole; rigged and animated the beaver, and adjusted its texture

Tic Tac Tibby: created the tic tac box registration screen; modeled, textured, and animated the conveyor belt at the bottom of the screen.

Tic Tac Viewr

Total Immersion Blog Article

My Work for the Strawberry Fields AR game


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